Vatra

A co-op village defence game around a shared fire

In development

Eleven villagers. One fire.

If it goes out, the valley starts over.

The game

Rebuild a Romanian mountain village by day. Keep its fire alive through the night. Together.

  1. A timber-framed cottage with a red tiled roof beside a river, by day.

    By day, the village

    Gather timber and stone, mend what is broken, and help the eleven people who stayed. Every house you rebuild and every favour you do changes the valley a little.

  2. Villagers gathered around the vatra at dusk while the guard watches the east road.

    Nights bring the old creatures

    When the sun drops behind the ridge, things come out of the trees. The game is early: today the nights bring raiders and slimes. The valley’s older creatures — strigoi, vârcolaci, the iele — are what the nights are growing into.

  3. The stone-ringed vatra burning in the cobbled village square.

    Keep the vatra burning

    The village fire belongs to everyone. If it goes out, the valley starts over. But the village half-remembers: the Chronicle keeps what you did, and the people greet you a little warmer next time.

  4. A traveller arriving at the village by the river road.

    Together, with friends

    Made for a few friends on a set evening. Worlds are small and private, by invitation, and the world waits for you: when nobody is online, no night falls.

Meet the villagers

Eleven people stayed when the fire began to fail. They remember you, even if you have forgotten them.

Devlog

Notes from the valley.

Introducing Vatra

What Vatra is, what we hope it becomes, and why it is being made for — and with — a few friends.

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